[Bug 35563] Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Mar 25 17:42:19 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=35563

--- Comment #14 from super_man at post.com ---
(In reply to Andrew Church from comment #4)
> Created attachment 47524 [details]
> procmeminfo.diff
> 
> The library isn't publicly available, but I found a few spare cycles and
> wrote a patch that fixes the bug (as well as bug 5657) on Linux.  I don't
> know how you feel about having platform-dependent code there, but it's a
> proof of concept, at least.

It seems to me that they have mac specific function for VM_COUNTERS already
included

http://source.winehq.org/git/wine.git/blob/6bc0ce26a853b51f11958545bfa5570bdcb1cf01:/dlls/ntdll/process.c#l117

 117 #if defined(HAVE_MACH_MACH_H)
 118 
 119 static void fill_VM_COUNTERS(VM_COUNTERS* pvmi)
 120 {

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