[Bug 40356] Space Engineers: Scenario load fail due to GL_INVALID_FRAMEBUFFER_OPERATION

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Mar 27 17:39:10 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40356

--- Comment #4 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to David Bailey from comment #3)
> Hello Matteo!
> Sure, the full logs of the console output are attached.
> I compressed them to a .zip file since the whole .txt was 17Mb large, mostly
> however was a repeat of the error message mentioned before.

Hi! Yep, that's fine.

The culprit seems to be:

err:d3d:wined3d_debug_callback 0x1803ce8: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for texture.".

If the game also has a 64-bit client you could try with that one. If that's not
the case, I'm not sure there is much to do except trying to decrease texture
details and similar graphical settings...

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