[Bug 40479] Overwatch: Crash on launch

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 5 13:05:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40479

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
     Ever confirmed|0                           |1
             Status|UNCONFIRMED                 |NEW

--- Comment #3 from Matteo Bruni <matteo.mystral at gmail.com> ---
The game requires d3d11 so I don't expect it to work decently in the shortest
term.

That said, it currently crashes very early in the startup process. From the
relay trace it seems to crash "immediately" after d3d11.dll and its dependences
are attached to the Overwatch.exe process. The crash itself is quite weird,
apparently it's a STATUS_ACCESS_VIOLATION when executing game code but the
relevant instruction is very suspicious ("leave" for the attached backtrace
while I get "sbbl $6740e54f,%eax"). I don't know if that's winedbg screwing up
though.

I haven't really looked further yet and I'm not sure I'll have time to :/
I wasn't able to attach winedbg at the game process start (with a small hack to
delay execution of the game code), winedbg hangs in that case.

For the records, the game is in open beta until May 9. If someone wants to take
a look this is a good time ;)

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