[Bug 35223] King's Bounty Crossworlds crashes in the new campaign when entering the sea tower on the first island

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 6 04:21:39 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=35223

Józef Kucia <joseph.kucia at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|directx-d3d                 |directx-d3dx9
                 CC|                            |joseph.kucia at gmail.com

--- Comment #9 from Józef Kucia <joseph.kucia at gmail.com> ---
This is similar to bug 24983. The game creates 4x4 texture from 1x1 DXT1 file.
DXTn compression is probably needed to make this work properly in d3dx9.

The following commit also affects the current behaviour with built-in d3dx9:

commit 190877422e644eb1eb7f43c2e817a7d163853175
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Feb 14 15:53:10 2014 +0100

    d3dx9: Enforce minimum texture dimensions for block-based pixel formats.

Referencing df5a0976e9f28836489e8977122844fe053278b3 or
190877422e644eb1eb7f43c2e817a7d163853175 as the source of regression is not
useful. These commits are correct and they only uncover the missing
functionality in built-in d3dx9.

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