[Bug 40328] Rayman 3 Crashes loading 2nd level.

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 8 07:47:52 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40328

--- Comment #24 from Wylda <wylda at volny.cz> ---
Created attachment 54448
  --> https://bugs.winehq.org/attachment.cgi?id=54448
crash log from vanilla wine-1.9.9 & nouveau

> 
> This was tested with the nouveau driver 1.0.12.

OK, you forced me to boot into nouveau ;) I always used nvidia's proprietary,
i.e. v352.79.


So here is my recipe, which makes Rayman 3 working even with nouveau:
 * 32bit wine-1.9.9 + patch from comment 18
 * nvidia GTX970, nouveau v1.0.12
 * current Debian Stretch 64bit + multiarch 32bit
 * GOG version of Rayman 3
 * R3_Setup_DX8.exe: 1280x960x16, textures quality 16bit
 * KDE: resolution changed from 1920x1200 to 1280x960
 * winecfg -> Libraries: no existing overrides

With above, i can finish very first level with picking up the "red balls".
Second level loads correctly and i can play the second level.


If i do _not_ use patch from comment 18, i get the crash with nvidia
proprietary and even with nouveau on the Rayman's first level. Nvidia
proprietary crashes reliably on first red ball, nouveau usually allows to
pickup 3 or 4 red balls.

Console log from vanilla wine-1.9.9 & nouveau.

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