[Bug 40328] Rayman 3 Crashes loading 2nd level.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun May 8 07:47:52 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=40328
--- Comment #24 from Wylda <wylda at volny.cz> ---
Created attachment 54448
--> https://bugs.winehq.org/attachment.cgi?id=54448
crash log from vanilla wine-1.9.9 & nouveau
>
> This was tested with the nouveau driver 1.0.12.
OK, you forced me to boot into nouveau ;) I always used nvidia's proprietary,
i.e. v352.79.
So here is my recipe, which makes Rayman 3 working even with nouveau:
* 32bit wine-1.9.9 + patch from comment 18
* nvidia GTX970, nouveau v1.0.12
* current Debian Stretch 64bit + multiarch 32bit
* GOG version of Rayman 3
* R3_Setup_DX8.exe: 1280x960x16, textures quality 16bit
* KDE: resolution changed from 1920x1200 to 1280x960
* winecfg -> Libraries: no existing overrides
With above, i can finish very first level with picking up the "red balls".
Second level loads correctly and i can play the second level.
If i do _not_ use patch from comment 18, i get the crash with nvidia
proprietary and even with nouveau on the Rayman's first level. Nvidia
proprietary crashes reliably on first red ball, nouveau usually allows to
pickup 3 or 4 red balls.
Console log from vanilla wine-1.9.9 & nouveau.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list