[Bug 40602] enhancement request for phillips wowvx support for dx7 dx8 dx9 & directdraw 3d $1000 donation reward for success.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 9 16:47:37 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40602

--- Comment #2 from ironhell at hotmail.com ---
hi Henri, it would be nearly impossible to find someone who still has one, but
I have one so alls good;) id be willing to test any code made.

Basically the tech uses a technique called 2d plus depth, basically the code
takes a certain resolution (in my case 1600x1200), and splits it into 2 frames,
side by side, one the regular 2d image on the left, the second a depthmap that
is made up of shades of grey. the depthmap is used to judge the 3d separation
and the monitor detects this and muxes the 2 images into a single one at half
the regular resolution (800x600) .

For the effect to work, it has to be at a certain res, the res differs from the
aspect ratio of the monitor (philips made a 20 inch 4:3 (mine), a 42 inch 16:9
and a 52 inch 16:9) Dimenco (the techs current user) has further made
additional types.

The graphics engine openscenegraph has wowvx support, looking at that open
source would pretty much reveal how its used. the code in that engine works on
my screen.

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