[Bug 37705] Heroes of Might and Magic VI Shades of Darkness Textures Fail to Display in Most Campaign Maps

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 18 14:27:16 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=37705

--- Comment #15 from Sergey Isakov <isakov-sl at bk.ru> ---
Created attachment 54521
  --> https://bugs.winehq.org/attachment.cgi?id=54521
log with trace+d3d_shader, uncompressed 453Mb

Still the issue with 1.9.10

I think the trace with shaders is the most relevant as I see the falling into
darkness occurred exactly in the same place on the map. It seems this place
described by wrong shader.
After the fall I normally exit the game by menu (it slightly visible) so the
log is not finished at the Fall.

Hope this observation will help a developer to say one word what it may be.
The game is unplayable because of this bug.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list