[Bug 34733] Fail to sync to the Uplay Cloud

wine-bugs at winehq.org wine-bugs at winehq.org
Sun May 29 07:15:52 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=34733

--- Comment #22 from Adam Bolte <abolte at systemsaviour.com> ---
To elaborate on what Berillions and super_man at post.com are saying:

Vanilla Wine 1.9.11, Uplay login doesn't work. If you have logged in before,
you can click Settings (on the login pop-up) and click "always start in offline
mode", and then you're in. So it doesn't seem possible to test cloud save
without patches from staging right now.

It's easy to confirm this - just install Uplay into a clean prefix and try to
log in. You'll get the message "A Ubisoft service is not available at the
moment. You can try again later or switch to offline mode."

However Wine-Staging 1.9.10 patches (from bug 40271) do allow login to work
without resorting to offline mode, and I can confirm that cloud-save does
appear to work in the wine-staging environment.

All of the above described behavior was tested in a 32-bit Windows XP prefix
with FarCry 3 installed without any DLL overrides.

A while back, Uplay used to open a pop-up that eventually stalled and indicated
a cloud save failure, and asked (from memory) "Skip" or "Retry". That pop-up
still exists, but then quickly disappears with Wine-Staging since saving
appears to be working correctly with those patches. So I'm very eager to see
patches for bug 40271 merged in, and for this bug to at least be marked as
confirmed.

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