[Bug 40404] Subterrain crashes on loading with wine: Call from 0x7b43c49c to unimplemented function d3dcompiler_47.dll.D3DLoadModule , aborting

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 30 16:45:49 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=40404

--- Comment #8 from fjfrackiewicz at gmail.com ---
Created attachment 54596
  --> https://bugs.winehq.org/attachment.cgi?id=54596
Terminal output for Wine 1.9.11 Staging with CSMT disabled

As of Wine 1.9.11 and Wine 1.9.11 Subterrain no longer crashes with wine: Call
from 0x7b43c49c to unimplemented function d3dcompiler_47.dll.D3DLoadModule,
aborting

I also do not need to disable the d3dcompiler_47 library in winecfg and I can
get see the text in the main menu and select my difficulty and which save slot
I would like to use. The bad news is that once I get into the game proper I
cannot see the game map or the character. In short, I get a black screen that
only shows objects being highlighted if I happen to walk near them with my
character but I cannot see the actual game world.

I've attached the terminal output for Wine 1.9.11 Staging with no CSMT or any
other staging options enabled, no overrides, Windows 7 mode, 32-bit clean
prefix.

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