[Bug 38198] Colin McRae Rally 2005 crashes at start
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Nov 1 19:23:39 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=38198
mrdeathjr28 at yahoo.es changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|UNCONFIRMED |RESOLVED
--- Comment #10 from mrdeathjr28 at yahoo.es ---
(In reply to Matteo Bruni from comment #9)
> (In reply to mrdeathjr28 from comment #8)
> > (In reply to Matteo Bruni from comment #6)
> > > It's not obvious that this is a duplicate of 8051. Can you attach a
> > > +tid,seh,d3d9,d3d8,d3d trace?
> >
> > yeah i think same thing some time ago
> >
> > added backtrace with +tid,seh,d3d9,d3d8,d3d
>
> There is no crash backtrace in the log. Try again and if you get a crash
> dialog, please click close so that the backtrace ends up in the log. Then
> attach the new log.
>
>
> Unrelated, there is no point in setting all the MaxShaderModel* registry
> keys to 5 since it's an upper bound i.e. it has no effect.
At least have again collin mac rae rally 2005 gog installer and problem has
fixed reinstalling game
Apparently have relation with register keys
Good tip about max shader model 5, normally use for stay ready for DX11 games
but also changed to 4 for test DX10 games
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