[Bug 23676] Arcanum essentially unusable due to graphics errors

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 3 11:01:41 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=23676

Tim Savannah <kata198 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |kata198 at gmail.com

--- Comment #15 from Tim Savannah <kata198 at gmail.com> ---
Hey guys, I can confirm that this is still happening, HOWEVER, there is a way
around it for some people.

I have one of them laptops with an intel for standard graphics and an nvidia
card which can be enabled for 3D (nvidia optimus).

What I find is that this happens when I just run wine directly, but NOT when I
use "optirun wine Arcanum.exe" (this will launch arcanum using the geforce card
for display, not the intel card).

When I run it through the nvidia card (and thus nvidia's libGL), I do NOT get
the issue. But when I run it through the intel card and mesa's libGL, I DO get
the issue.

This leads me to believe that the issue is likely with mesa's libGL, and not
wine.

I get the same results using BOTH wine's implementation of dx9, and microsoft's
(using the dx9 dll's as "native"), which again suggests that the issue is not
within wine but mesa.

Prior to 1.9.22 I was getting a rolling warning on the console, something about
"stub! texture blit not supported in software mode"  I'd look up the exact
message but it's gone now (  I guess was implemented between 1.9.21 -> 1.9.22 ?
)

So... anyone else got the nvidia driver and can confirm it works? Anyone on
just plain mesa can confirm it doesn't work? That would then support my theory.

Now as to what to do about it.... ya got me!

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