[Bug 41649] New: OE-Cake physics game starts with black screen on Shader modes
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 3 19:15:26 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41649
Bug ID: 41649
Summary: OE-Cake physics game starts with black screen on
Shader modes
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: nlynch77 at gmail.com
Distribution: ---
Created attachment 56028
--> https://bugs.winehq.org/attachment.cgi?id=56028
the graphical errors
I'm happy that OE-Cake, a fun physics toy that came out around the same time as
PowderToy, mostly works fine. The simple graphics modes where each particle is
a circle work great, with perfect performance. The game requires no install and
starts up instantly. The problem is that the higher graphics modes that use
shaders do not work. I have attached a picture for an example. The fire effect
is visible on top of a black screen. From previous experience I know that this
caused when OE-Cake cannot recognize your graphics card, at least that's how it
is caused in Windows on real hardware. I've played some pretty advanced games
on WINE so I have a feeling this could be fixed somehow.
An alternate failure mode that several users have reported is that the shader
modes do work, but in the lower graphics modes each circle representing a
particle is replaced by a square making it look like Minecraft.
The game can be downloaded here:
http://oecake.wikia.com/wiki/OE-Cake_Wiki
I've never submitted a bug before so if there's anything I should test or add
to this report, let me know.
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