[Bug 41625] Star Trek Online

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 4 11:55:48 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41625

sg7jimr at gmail.com changed:

           What    |Removed                     |Added
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                 CC|                            |sg7jimr at gmail.com

--- Comment #10 from sg7jimr at gmail.com ---
A number of users have been discussing this issue in the Star Trek Online
forums.  From trial and error it seems Wine 1.6.2 is not affected by this
problem, and running the game on Wine 1.6.2 can lead to the game working again
in later versions.  The problem appears to be related to pixel shader
compilation, the compile is failing on recent Wine versions but 1.6.2 succeeds
and then anything it has compiled is OK in any version.

It is possible to run the game without Arc and the initial description of
crashing on the loading screen is the same behavior as running the game
directly.

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