[Bug 41681] King's Bounty Crossworlds shows corrupted screen on MacOS

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 9 10:41:45 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41681

--- Comment #6 from Béla Gyebrószki <gyebro69 at gmail.com> ---
You can learn about how to create a log file here:
https://wiki.winehq.org/FAQ#get_log

These lines look suspicious from your log:
...
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader
attribute 'vs_in8' to match BindAttributeLocation request.
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader
attribute 'vs_in9' to match BindAttributeLocation request.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #9:
fixme:d3d_shader:print_glsl_info_log     WARNING: Could not find vertex shader
attribute 'vs_in2' to match BindAttributeLocation request.
...

They don't remind me of anything I've ever seen before and I don't have any
clues as to what to do.

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