[Bug 40965] Necropolis has messed up graphics when ran in DirectX 9 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 11 14:20:17 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40965

--- Comment #11 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to fjfrackiewicz from comment #9)
> So the issue in the screenshots goes beyond just missing optional formats,
> then? Asking more out of curiosity than anything else :)

It's hard to tell what the issue is. As for those formats, DF16 is used for
depth texturing and ATOC is related to multisampling. If you're curious,
there's some documentation about those formats on the websites of the various
GPU vendors, although it's not always obvious to find. The most complete
overview for the various formats is probably
http://aras-p.info/texts/D3D9GPUHacks.html

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