[Bug 32010] Guild Wars 2 updater uses always 100% of a CPU core
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 13 09:20:15 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=32010
Patrick Rudolph <patrick1804 at web.de> changed:
What |Removed |Added
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CC| |patrick1804 at web.de
--- Comment #8 from Patrick Rudolph <patrick1804 at web.de> ---
It calls UpdateLayeredWindow as fast as possible, which causes high load in X
server and kernel.
A possible solution would be to use dirty tracking or only update the layered
window on next Vsync.
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