[Bug 32010] Guild Wars 2 updater uses always 100% of a CPU core

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 13 09:20:15 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=32010

Patrick Rudolph <patrick1804 at web.de> changed:

           What    |Removed                     |Added
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                 CC|                            |patrick1804 at web.de

--- Comment #8 from Patrick Rudolph <patrick1804 at web.de> ---
It calls UpdateLayeredWindow as fast as possible, which causes high load in X
server and kernel.
A possible solution would be to use dirty tracking or only update the layered
window on next Vsync.

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