[Bug 32010] Guild Wars 2 updater uses always 100% of a CPU core
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 13 09:37:03 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=32010
winetest at luukku.com changed:
What |Removed |Added
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CC| |winetest at luukku.com
--- Comment #9 from winetest at luukku.com ---
(In reply to Patrick Rudolph from comment #8)
> It calls UpdateLayeredWindow as fast as possible, which causes high load in
> X server and kernel.
> A possible solution would be to use dirty tracking or only update the
> layered window on next Vsync.
Could you also share you opinion at bug 37959?
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