[Bug 41059] Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 13 15:30:31 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41059

fjfrackiewicz at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|-unknown                    |directx-d3dx11

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