[Bug 41059] Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 13 15:30:31 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=41059
fjfrackiewicz at gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |directx-d3dx11
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list