[Bug 40695] Crash in Fallout New Vegas
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 21 21:29:08 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=40695
Bruno Jesus <00cpxxx at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |8d3392a8ce4e75eaca858c2c96f
| |666f1ab57834e
Resolution|--- |FIXED
Status|UNCONFIRMED |RESOLVED
Component|-unknown |winegstreamer
--- Comment #9 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to Béla Gyebrószki from comment #7)
> The crash should be fixed with
> https://source.winehq.org/git/wine.git/commit/
> 8d3392a8ce4e75eaca858c2c96f666f1ab57834e
>
> Tested (and reproduced the issue) with Fallout 3 GOTY and Fallout: New Vegas
> (Steam).
>
> Please retest with Wine 1.9.23 and confirmed the fixed state.
(In reply to winebugs from comment #8)
> Using 1.9.23, the crash on startup is "fixed". However, logs are littered
> with gstreamer != null assertion failures, then wineclient: pipe: too many
> open files. This leads to eventual save game corruption. Issue is not
> present with winegstreamer disabled again. It seems like it may leak file
> handles? I will try to capture better logs.
Thanks for testing again. Please open a new bug for the new failure so we can
keep one problem per bug.
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