[Bug 40695] Crash in Fallout New Vegas

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Nov 21 21:29:08 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=40695

Bruno Jesus <00cpxxx at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |8d3392a8ce4e75eaca858c2c96f
                   |                            |666f1ab57834e
         Resolution|---                         |FIXED
             Status|UNCONFIRMED                 |RESOLVED
          Component|-unknown                    |winegstreamer

--- Comment #9 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to Béla Gyebrószki from comment #7)
> The crash should be fixed with
> https://source.winehq.org/git/wine.git/commit/
> 8d3392a8ce4e75eaca858c2c96f666f1ab57834e
> 
> Tested (and reproduced the issue) with Fallout 3 GOTY and Fallout: New Vegas
> (Steam).
> 
> Please retest with Wine 1.9.23 and confirmed the fixed state.

(In reply to winebugs from comment #8)
> Using 1.9.23, the crash on startup is "fixed". However, logs are littered
> with gstreamer != null assertion failures, then wineclient: pipe: too many
> open files. This leads to eventual save game corruption. Issue is not
> present with winegstreamer disabled again. It seems like it may leak file
> handles? I will try to capture better logs.

Thanks for testing again. Please open a new bug for the new failure so we can
keep one problem per bug.

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