[Bug 41907] New: Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth /stencil buffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Nov 30 19:37:17 CST 2016
https://bugs.winehq.org/show_bug.cgi?id=41907
Bug ID: 41907
Summary: Necropolis: Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to
WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers
Product: Wine
Version: 1.9.24
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: fjfrackiewicz at gmail.com
Distribution: ---
Whenever I run Necropolis I always get the following lines in my terminal
output:
fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0).
Clean 32-bit prefix in Windows 7 mode with the game running in DX11 mode.
Wine-1.9.24-71-g2390219
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