[Bug 41907] New: Necropolis: Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth /stencil buffers

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 30 19:37:17 CST 2016


https://bugs.winehq.org/show_bug.cgi?id=41907

            Bug ID: 41907
           Summary: Necropolis: Unimplemented copy from
                    WINED3D_LOCATION_TEXTURE_RGB to
                    WINED3D_LOCATION_TEXTURE_RGB for depth/stencil buffers
           Product: Wine
           Version: 1.9.24
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: fjfrackiewicz at gmail.com
      Distribution: ---

Whenever I run Necropolis I always get the following lines in my terminal
output:

fixme:d3d:surface_load_location Unimplemented copy from
WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
err:d3d:wined3d_texture_load Failed to load location (srgb 0).


Clean 32-bit prefix in Windows 7 mode with the game running in DX11 mode.

Wine-1.9.24-71-g2390219

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