[Bug 41400] Gamemaker 8.0 crashes when trying to run an actual compiled game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 4 22:55:39 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41400

--- Comment #10 from Bruno Jesus <00cpxxx at gmail.com> ---
(In reply to kittyrockedyourworld from comment #9)
> Created attachment 55809 [details]
> Debug of Gamemaker Error

> fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
> fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599

These two lines from your log show that you are not running the version of wine
you think you are.

All those directmusic problems will go away if you install DirectMusic, to do
so:
winetricks -q directmusic

Look for winetricks if you don't have it yet.

In the console type "wine --version", it should display the correct version of
wine.

Usually we try to stick bug testing to the latest development version of wine,
so it is OK if you try 1.9.20, or 1.9.19 if it is the latest available.

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