[Bug 37180] UnrealEd 3: mouse clicks mishandled

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 8 08:19:36 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=37180

--- Comment #14 from gdm413229 <raemochrie at gmail.com> ---
(In reply to gdm413229 from comment #13)
> (In reply to Austin English from comment #12)
> > (In reply to gdm413229 from comment #11)
> > > When I click a Direct3D-powered context [viewports and the texture browser],
> > > those actions you expected didn't happen in reality and I strongly demand
> > > that a patch should exist for fixing this issue somewhere in Wine's DirectX
> > > wrapper covering DirectX 8.
> > 
> > Making demands of an open source project usually doesn't go well. Perhaps we
> > should demand that you provide a fix.
> > 
> > > I would be able to run the UT2004 editor flawlessly - without the dire need
> > > of installing Windows 7 and relocating my machine into North Korea so that
> > > Comrade Kim protects my machine from American eavesdropping ... preferably
> > > next to a well-maintained power station if in the Democratic People's
> > > Republic of Korea.
> > 
> > Good luck with that. The only well-maintained power stations are near Kim's
> > villas and KPA military bases, which don't take kindly to foreigners of any
> > nationality, or unauthorized domestic persons getting near them (shoot on
> > sight).
> > 
> > > If you find this issue
> > > hard to read due to untidy structure, try studying every nook and cranny of
> > > this big long text.
> > 
> > Again, not the way to get people to help you. That's a surefire way to get
> > most people to ignore you.
> > 
> > Best of luck fixing your problem.
> 
> A native Linux version of UnrealEd would require a new subsystem to be
> designed that doesn't use Windows-specific protocols and the source code
> behind the UT2004 3369 patch is required to make this event happen without
> the necessity of quantum computation ... for the quest to find the source
> behind the Direct3D 9 renderer found in the 64-bit version of the 3369 patch
> for Windows - or the full 3369 patch including the editor and it's like the
> holy grail of native Linux UT2004 modding without VMWare.

Try debugging a Wine instance of UT2004's UnrealEd with GDB, that is one way to
find the bug that I want fixed and staged.

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