[Bug 37579] Multiple VST plugins fail to draw user interface using Direct2D

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Oct 15 10:38:20 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=37579

--- Comment #21 from Nikolay Sivov <bunglehead at gmail.com> ---
We try to have one report per Wine issue, not one per application that doesn't
work, so we can track Wine progress looking at what was fixed. Also as it often
happens applications suffer from several Wine bugs at once, one revealed after
another one gets fixed.

Regarding this particular plugin I'm now getting texture creation failure in
wined3d:

---
 trace:d3d11:d3d10_device_CreateTexture2D iface 0x172776c, desc 0x32a244, data
0x32a238, texture 0x32a234.
12556 trace:d3d:wined3d_texture_create device 0x280f640, desc 0x32a138,
layer_count 1, level_count 1, flags 0, data 0x32a238, parent 0x2851320,
parent_ops 0x7d074cac, texture 0x2851338.
12557 warn:d3d:texture_init Dimensions (88x9064) exceed the maximum texture
size.
12558 warn:d3d:wined3d_texture_create Failed to initialize texture, returning
0x8876086a.
12559 warn:d3d11:d3d_texture2d_init Failed to create wined3d texture, hr
0x8876086a.
12560 warn:d3d11:d3d_texture2d_create Failed to initialize texture, hr
0x80070057.
12561 err:d2d:d2d_bitmap_create Failed to create texture, hr 0x80070057.
---

This is a correct PNG resource size, used by application to draw gauge
indicator arrow for example. Original report was for a general d2d inability to
create/use particular render target type.

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