[Bug 41585] Rogue Operatives won't launch
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Oct 20 13:29:05 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41585
fjfrackiewicz at gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fjfrackiewicz at gmail.com
--- Comment #1 from fjfrackiewicz at gmail.com ---
(In reply to C0rn3j from comment #0)
> Created attachment 55923 [details]
> crash log - steam
>
> Only a window opens saying
>
> Your application is built to load COOKED content. No COOKED content was
> found; This usually means you did not cook content for this build.
> It also may indicate missing cooked data for a shader platform(e.g., OpenGL
> under Windows): Make sure your platform's packaging settings include this
> Targeted RHI.
This line
LogMaterial:Error: The global shader cache file 'C:/Program Files
(x86)/Steam/steamapps/common/Rogue
Operatives/Engine/GlobalShaderCache-GLSL_150.bin' is missing.
usually appears for me when I try to run an Unreal Engine 4 game with the
-opengl4 argument.
May I ask how are you launching the game?
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list