[Bug 25857] Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 24 04:47:46 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=25857

--- Comment #86 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Wylda from comment #85)
> Thank you Paul for continuous effort. I gave a try your latest patch series
> (Comment 84), but FEAR 1 crashes for me during the startup. Usual log in
> case of interest "fear1_crash_log_debug_d3d_tid_seh.txt.bz2":
> 
> https://docs.google.com/uc?id=0B0P6Qsjr9RYFOWVaUGRuWGJMMzA&export=download

I retested my Fear SP demo, it still works ok. You have some different version
of Fear apparently as it uses d3dx 27 while mine is using d3dx 25. Is your
version (or its demo) available for download? If no, could you please rerun
your log with +d3dx (it looks like your log is produced with +d3d instead)?

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