[Bug 41615] Max Payne 1 and 2 crash using glsl=enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 27 07:16:43 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41615

Henri Verbeet <hverbeet at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|-unknown                    |directx-d3d

--- Comment #3 from Henri Verbeet <hverbeet at gmail.com> ---
(In reply to winetest from comment #2)
> I would not bet all my money on this, but I think the crash is inside your
> gpu driver.
Yes, it appears to crash inside the driver while linking the GLSL program. Is
this a regression? Does it work with Nouveau?

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