[Bug 41615] Max Payne 1 and 2 crash using glsl=enabled

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Oct 27 08:29:49 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41615

--- Comment #4 from mrdeathjr28 at yahoo.es ---
(In reply to Henri Verbeet from comment #3)
> (In reply to winetest from comment #2)
> > I would not bet all my money on this, but I think the crash is inside your
> > gpu driver.
> Yes, it appears to crash inside the driver while linking the GLSL program.
> Is this a regression? Does it work with Nouveau?

With grand theft auto san andreas occur similar error when use glsl=enabled

But if glsl=disabled works stable

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