[Bug 41295] Necropolis (DX11 mode) crashes at start with "shader.c:1237: unsafe_impl_from_ID3D11GeometryShader: Assertion `iface->lpVtbl == &d3d11_geometry_shader_vtbl' failed."

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 9 08:04:13 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41295

--- Comment #3 from Henri Verbeet <hverbeet at gmail.com> ---
At a guess, that's probably because of the preceding
CreateGeometryShaderWithStreamOutput() call failing.

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