[Bug 38972] Titan Souls Demo (Steam) crashes on unimplemented function OpenAL32.dll.alGenFilters

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Sep 13 09:03:05 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=38972

--- Comment #6 from Jens Reyer <jre.winesim at gmail.com> ---
(In reply to Andrew Eikum from comment #5)
> openal32 now defaults to use the Windows-native version, so I suspect this
> bug is fixed.

We have the staged patch in Debian since 1.7.54. But looking at this:

commit 7d6c6025923c039ac6a2458ca466290621238c36
Author: Andrew Eikum <aeikum at codeweavers.com>
Date:   Fri Oct 2 09:02:56 2015 -0500

    openal32: Prefer native version.

    Because openal contexts are global per-process, applications that use
    openal will conflict with Wine DLLs that use openal like xaudio2_7 now
    does. Windows does not ship an openal32, so all applications that use
    openal will ship their own copy of it. According to Chris Robinson,
    Windows native openal32 works fine in Wine, so we should just use that
    to avoid the problem.

... I wonder why this patch is still carried in staging at all?
If it is still useful, shouldn't it be applied to main Wine?

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