[Bug 41318] Sins of a Solar Empire: Rebellion requires binormal vectors support in D3DXComputeTangentFrameEx
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 16 13:50:16 CDT 2016
https://bugs.winehq.org/show_bug.cgi?id=41318
--- Comment #4 from blog at pozimski.eu ---
Created attachment 55680
--> https://bugs.winehq.org/attachment.cgi?id=55680
Sins of a Solar Empire: Rebellion launched with wine 1.8.4
Thanks, that indeed seems to be the case. The game ships a copy of the native
d3dx9_36.dll which is loaded with wine 1.8.4 from Debian backports. I attached
the full log run with "WINEDEBUG=+loaddll".
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