[Bug 41383] normal computation with vertex blending looks wrong

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 26 13:45:47 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41383

--- Comment #2 from Axel D <davyaxel at free.fr> ---
It sounds indeed a good idea. Also the dx9 behaviour could differ from dx7/dx8.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list