[Bug 41383] normal computation with vertex blending looks wrong

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 28 15:43:00 CDT 2016


https://bugs.winehq.org/show_bug.cgi?id=41383

--- Comment #4 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Axel D from comment #3)
> What is weird is that contradicts msdn.

Just for the records, notice that MSDN is often plain wrong.

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