[Bug 42316] Cannot play multiplayer in Gwent
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Apr 1 05:45:47 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42316
--- Comment #14 from CharlyDelta <waste at charlydelta.de> ---
(In reply to fjfrackiewicz from comment #13)
> (In reply to CharlyDelta from comment #12)
> > Sorry, the previous comment was false. The fixme is still there:
> >
> > fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"ECDSA_P384" not
> > supported
> >
> > I just didn't see it because DX11 was spamming hundrets of fixmes per second
>
> If you want to avoid DX11 spam, you can force the game to run in DX9 mode by
> simply setting "d3d11" to "disabled" in Wine's configuration utility.
Yes, thank you, this is exactly what I did after my first comment. Then I
discovered that the fixme is still printed. Unfortunately this came to my mind
only after I made the first comment, so sorry again for spam.
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