[Bug 39586] Fallout 4 - Steam Version - Crash on Start-up

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Apr 1 14:28:54 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=39586

--- Comment #19 from winetest at luukku.com ---
(In reply to Kimmo Myllyvirta from comment #18)
> Created attachment 57539 [details]
> wine-2.3 backtrace
> 
> Same results as before, fails to start a new game, current crash is at;
> =>0 0x00007ffff3ce432c unsafe_impl_from_ID3D11ComputeShader+0xc(iface=0x10)
> [/home/des/build/wine-staging/dlls/d3d11/shader.c:1761] in d3d11
> (0x000000000023cb20)
> 
> Full backtrace attached. This seems to be caused by unimplemented
> d3d11_immediate_context_CSGetShader, which the game has called earlier.
> Setting the *shader to 0xdeadbeef in CSGetShader results to crash at the
> same place, and (iface=0xdeadbeef).
> 
> wine-2.3 with latest staging patches.

Without owning the game I would say it still crashes. I just looked into wine
source code and there is still the assert. 

wine 2.5.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list