[Bug 42696] Star Trek Online stopped working
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 7 15:06:40 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42696
--- Comment #4 from cyfer3 at googlemail.com ---
--> short answer:
nope, they sorta abandoned dx9 completely
--> long answer:
There are some updates happened lately and it was possible to workaround this
by forcing dx9, but doesn't work anymore. Copy/pasting the d3dcompiler_43.dll
to *_47.dll fails at the point when the launcher is starting the client right
after patching it to a 2.5 mb file (means they ship it now properly). I just
assume wine just can't handle dx11 well on STO yet.
--> quick links:
https://www.codeweavers.com/compatibility/crossover/forum/star-trek-online?msg=191771
https://www.arcgames.com/en/forums/startrekonline#/discussion/1225790/updated-system-requirements-for-star-trek-online/p1
--> side-note:
this one is completely outdated atm
http://www.arcgames.com/en/games/star-trek-online/news/detail/1055500-system-requirements
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