[Bug 42824] New: Nox (GOG) has constant menu flickering

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 14 11:39:03 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42824

            Bug ID: 42824
           Summary: Nox (GOG) has constant menu flickering
           Product: Wine
           Version: 2.5
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: 00cpxxx at gmail.com
                CC: hverbeet at gmail.com
      Distribution: Debian

Created attachment 57896
  --> https://bugs.winehq.org/attachment.cgi?id=57896
change to revert compile

Nox menu flickers constantly after:

commit 381cd03eb3860f4b963af9b37cc3258b3f45d17d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Mar 29 23:17:28 2017 +0200

    ddraw: Implement depth/colour fills on top of
wined3d_device_clear_rendertarget_view().

    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

https://source.winehq.org/git/wine.git/commitdiff/381cd03eb3860f4b963af9b37cc3258b3f45d17d

The patch reverts cleanly but cannot compile on top of wine-git due to a struct
change, BUT commenting the offending line make the change compile and the
problem is gone (change to revert attached to prove it is not used). Putting
the patch back makes it flicker again.

The game demo has only black screen in any version so it cannot be used to
test.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list