[Bug 42824] New: Nox (GOG) has constant menu flickering
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Apr 14 11:39:03 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=42824
Bug ID: 42824
Summary: Nox (GOG) has constant menu flickering
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: 00cpxxx at gmail.com
CC: hverbeet at gmail.com
Distribution: Debian
Created attachment 57896
--> https://bugs.winehq.org/attachment.cgi?id=57896
change to revert compile
Nox menu flickers constantly after:
commit 381cd03eb3860f4b963af9b37cc3258b3f45d17d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Mar 29 23:17:28 2017 +0200
ddraw: Implement depth/colour fills on top of
wined3d_device_clear_rendertarget_view().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
https://source.winehq.org/git/wine.git/commitdiff/381cd03eb3860f4b963af9b37cc3258b3f45d17d
The patch reverts cleanly but cannot compile on top of wine-git due to a struct
change, BUT commenting the offending line make the change compile and the
problem is gone (change to revert attached to prove it is not used). Putting
the patch back makes it flicker again.
The game demo has only black screen in any version so it cannot be used to
test.
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