[Bug 41745] Killing Floor 2: Missing text
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Apr 19 07:30:00 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=41745
Adam Bolte <abolte at systemsaviour.com> changed:
What |Removed |Added
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CC| |abolte at systemsaviour.com
--- Comment #2 from Adam Bolte <abolte at systemsaviour.com> ---
All text in KF2 is now rendered correctly. Previously the text of many menu
options were not visible, but I am unable to reproduce that now.
For reference, tested using Wine 2.6 using a Fury X, Mesa 17.0.1 and the
HCU/Software/Wine/Direct3D/MaxVersionGL REG_DWORD 0x00040005 (242149) registry
key set (as indicated over at
https://www.winehq.org/wwn/404#Direct3D%2011%20development). The game was
launched using the -dx10 game launch option.
I tried setting the graphics options to Low, Medium, High and Ultra, and each
of these rendered all in-game text fine. I even tried playing the game at Low
and Ultra details, and completed a Normal length solo survival match on each. I
briefly saw slight graphical corruption on one of the enemies at one point -
everything else ran flawlessly. Frame rate was a little low for my liking, but
quite playable. The Steam overlay wouldn't show for some reason so am not sure
what FPS I was getting, but it felt around 25-30 at Ultra detail (at
2560x1440).
Without the -dx10 option, in game graphics are very corrupted making the game
unplayable, but even then the menus and menu text is all rendered correctly. I
believe this bug has been fixed and can be closed.
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