[Bug 42741] StarCraft I: 1.18 PTR fails to initialize ClientSdk.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 23 03:36:25 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=42741

termac <terror.macbeth.I at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |terror.macbeth.I at gmail.com

--- Comment #23 from termac <terror.macbeth.I at gmail.com> ---
(In reply to marco.jendryczko from comment #22)
> (In reply to Alex Henrie from comment #19)
> > The game plays for me using wine-overwatch and no additional hacks (I did
> > not have to override the GL or GLSL version). I agree with Louis in comment
> > #3 that the root of the problem is ClientSdk.dll's unusual way of loading
> > ntdll.dll.
> 
> Just to make it clear. You just compiled the wine64 version and launched the
> Starcraft-Setup.exe or Starcraft.exe
> 
> I got following error.
> 
> ***
> 
> fixme:exec:SHELL_execute flags ignored: 0x00000100
> Application could not be started, or no application associated with the
> specified file.
> ShellExecuteEx failed: Internal error.

I had to do a combined 32/64bit build of the patched source for Overwatch to be
able to launch Starcraft.exe. The game will launch and single player games can
be started. Multiplayer is not possible though as the Client can not connect to
the game server. No need to override the GL or GLSL version for me either.

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