[Bug 43417] World of Warcraft leaks memory in both 64 and 32 bit modes.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 2 08:13:43 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43417

--- Comment #2 from mavaaden at gmail.com ---
Deleting addons & WTF(config) folder did not help, still slowly adding memory
until freeze and/or crash. Nothing interesting from the logs really, but I've
noticed that I can push the memory usage up quite fast by quickly teleporting
to (IE loading) multiple new zones after one another. So I suspect this has
something to do with not properly releasing textures and/or models. I've only
tested with DirectX renderer, so I'll try again when I have time to test with
opengl mode as well

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