[Bug 39989] nProtect GameGuard (x64) 'GameMon64.des' crashes on startup ( stack pointer (RSP) must be 16-byte aligned when making a call to Win64 API)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 14 05:13:35 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=39989
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|The Gameguard 64.des |nProtect GameGuard (x64)
|program crashes when it is |'GameMon64.des' crashes on
|running with wine |startup (stack pointer
| |(RSP) must be 16-byte
| |aligned when making a call
| |to Win64 API)
Component|-unknown |ntdll
Status|UNCONFIRMED |RESOLVED
CC| |focht at gmx.net
Version|unspecified |1.9.1
URL| |http://fs2.download82.com/s
| |oftware/bbd8ff9dba17080c0c1
| |21804efbd61d5/nprotect-game
| |guard-personal/ggp3d.exe
Resolution|--- |DUPLICATE
Keywords| |download, obfuscation
--- Comment #2 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
dupe of bug 27680
--- snip ---
...
Unhandled exception: page fault in 64-bit code (0x00007f4b506a7761).
Register dump:
rip:00007f4b506a7761 rsp:000000000023fb88 rbp:000000000023fdb0 eflags:00010246
( R- -- I Z- -P- )
rax:0000000000000000 rbx:000000000023fdb8 rcx:ffffffffffffffff
rdx:000000000023fdb0
rsi:00000001400ed000 rdi:000000014000016f r8:000000000023fdb8
r9:0000000000000004 r10:0000000000000004
r11:000000000003b398 r12:000000000023fde8 r13:000000007b87a2a0
r14:ffffffffffffffff r15:00007ffcad704330
...
Backtrace:
=>0 0x00007f4b506a7761 NtProtectVirtualMemory+0x41() in ntdll
(0x000000000023fdb0)
1 0x000000007b89edb8 VirtualProtectEx+0x27() in kernel32 (0x00007ffcad703c90)
2 0x000000007b89edfe VirtualProtect+0x1d() in kernel32 (0x00007ffcad703c90)
3 0x000000014004f9cb in gamemon64.des (+0x4f9ca) (0x00007ffcad703c90)
4 0x000000007b89ede0 in kernel32 (+0x7eddf) (0x00007ffcad703c90)
0x00007f4b506a7761 NtProtectVirtualMemory+0x41 in ntdll:
Modules:
Module Address Debug info Name (43 modules)
ELF 7b800000- 7bc8f000 Dwarf kernel32<elf>
\-PE 7b820000- 7bc8f000 \ kernel32
ELF 7be00000- 7c103000 Deferred <wine-loader>
PE 140000000- 1400f1000 Export gamemon64.des
...
Threads:
process tid prio (all id:s are in hex)
...
0000006e (D)
D:\gameforgelive\Games\DEU_deu\Elsword\data\GameGuard\GameMon64.des
0000006f 0 <==
...
--- snip ---
Regards
*** This bug has been marked as a duplicate of bug 27680 ***
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