[Bug 34011] Path of Exile stutters constantly
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 15 17:36:48 CDT 2017
https://bugs.winehq.org/show_bug.cgi?id=34011
Robert Xiao <nneonneo at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |nneonneo at gmail.com
--- Comment #33 from Robert Xiao <nneonneo at gmail.com> ---
(In reply to Zakk from comment #32)
> Wine 2.9, MacOS: same freeze/stuttering issue. It is much much better on
> Nvidia+GLSL disabled, but in that case some effects aren't rendered.
>
> I put some crude timing/debugging into glsl_shader.c: I'm pretty sure this
> issue is shader generation related.
Out of curiousity, did your timing reveal if the main delay was due to
HLSL->GLSL translation or due to OpenGL Compile/Link time? The former we can
probably cache to disk (at least, it would be a potential solution); the latter
we can do nothing about unless glProgramBinary is available (it isn't on my
laptop).
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list