[Bug 43560] Textures are inverted in Star Trek Online

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 17 09:32:39 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43560

--- Comment #4 from Morgan Wesström <winehq at pp.dyndns.biz> ---
Going through the log myself (with limited knowledge) I see a lot of this:

fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_input_ps.
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode
dcl_input_ps_sgv.

I see similar bug reports here which seems to point to not yet implemented
functions so I guess I just have to be patient. :)

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