[Bug 43617] New: [Crash] Application crash when running C: \GOG Games\Baldur's Gate\BGMain2.exe

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 26 17:24:04 CDT 2017


https://bugs.winehq.org/show_bug.cgi?id=43617

            Bug ID: 43617
           Summary: [Crash] Application crash when running C:\GOG
                    Games\Baldur's Gate\BGMain2.exe
           Product: Wine
           Version: 1.7.35
          Hardware: Other
                OS: Mac OS X
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: gmedine84 at gmail.com

Created attachment 59035
  --> https://bugs.winehq.org/attachment.cgi?id=59035
Crash Dump

Wine threw a fatal error and crash assert while playing Baulder's Gate 1. This
issue was seen to occur during combat. It should be noted that 2 spells were
being cast simultaneously, causing multiple magic assets to fire, as the game
auto paused due to an enemy sighting. After reviewing the crash dump I think
this might have to do with GPU performance or some part of baulders gate code
messing with Wine. Could be wrong though!


Steps to Reproduction:

1. Launch Baulder's Gate with Wine version 1.7.35.
2. Load attached save and progress into house directly east of party.
3. Navigate the party into the basement of the house and enter the doorway to
the left of the staircase.
4. Have party member 3 and 4 cast a spell and advance one party member down the
hall during the magic animation. (this is to trigger the auto-pause feature
while the magic animations fire)
5. Observe that the title crashes when attempting to auto-pause with multiple
magic animations firing.

Repro Rate: ? (Seen Once)

Notes:

 - Crash dump file attached.
 - Will create a duplicate issue with save file attached.

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