[Bug 41990] Water animations missing in Battlestrike the Siege
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 11 12:16:32 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=41990
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever confirmed|0 |1
Status|UNCONFIRMED |NEW
--- Comment #8 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to Matteo Bruni from comment #7)
> (In reply to rebe from comment #6)
> > Created attachment 59854 [details]
> > wine log +tid,d3dx (zipped)
> >
> > $ WINEDEBUG=+tid,d3dx wine siege.exe &>wine.log
>
> Thank you, interesting piece of the log:
>
> 0009:trace:d3dx:d3dx9_base_effect_init "(215,18): error X3025: global
> variables are implicitly constant, enable compatib"
> 0009:trace:d3dx:d3dx9_base_effect_init "ility mode to allow modification"
>
> I should have a patch for it soon.
This part should be fixed by 3a5688a795532640bb32bd4c3e9961c6ab9f19fa which is
in wine-3.0-rc1.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list