[Bug 44250] New: Star Wars KOTOR Knights of the Old Republic (GOG): Crash trying to enter Black Vulkar base
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Dec 29 01:49:50 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=44250
Bug ID: 44250
Summary: Star Wars KOTOR Knights of the Old Republic (GOG):
Crash trying to enter Black Vulkar base
Product: Wine
Version: 3.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs at winehq.org
Reporter: kirinn at mooncore.eu
Distribution: ---
Created attachment 60045
--> https://bugs.winehq.org/attachment.cgi?id=60045
Wine log output and backtrace
Knights of the Old Republic 1, version 2.0.0.3 from GOG.
Archlinux x64 kernel 4.14.8
Open-source Radeon, tried both xf86-video-ati 1:7.10.0 and xf86-video-amdgpu
1.4.0 (hardware: R7 240, a GCN 1.0 card)
Mesa 17.3.1
-----------------
The game crashes when you try to enter the Black Vulkar base through the sewers
on the first planet.
The crash backtrace for this appears identical to the crash that happens when
you have Frame Buffer Effects enabled and try to enter Stealth mode at any
time. However, even with the setting disabled, the Black Vulkar base can't be
entered.
To reproduce, play through the game normally, passing through the Undercity and
the sewers. Rescue the wookiee, then find the Vulkar base elevator. Enter the
elevator. A loading screen comes up, and the game crashes when loading is
complete.
The crash happens both using hardware and software rendering.
(LIBGL_ALWAYS_SOFTWARE=1 wine swkotor.exe)
The bug was first brought up here:
https://www.reddit.com/r/kotor/comments/7mc682/kotor_1_game_crashes_when_entering_minor_spoiler/
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