[Bug 44077] Overwatch: Within the first minute of game play the entire OS stops rendering ( requires hard reboot)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 30 03:44:36 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=44077

--- Comment #14 from san <sander.smid at gmail.com> ---
Same goes for character Pharah. Is there a way to output the shaders generated
by wine? This might give an insight on what goes wrong.

I'm eager to help out finding the cause of this issue but I lack the specific
knowledge about debugging Wine / GPU crashes. I'm experienced in debugging
normal C++ applications and games (including GPU issues). Any links to
information that might help me provide better information, or even find the
issue myself, are much appreciated!

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