[Bug 42324] Wine selects wrong OpenGL renderer on macOS

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 1 09:45:35 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42324

--- Comment #11 from Rastafabi <f.platte at platte-web.de> ---
Any thoughts on this one?
I think, that windows programs using should reflect the behaviour of the native
applications, although it might not be 100% conform with official development
guidelines (concerning the re-querys). Especially as while this underlyingly
seems to work with the nativ OpenGL programs concerning their score it heavily
degrades the experience as the UI driven on the screen actually does not
reflect these theoretical behaviour, but makes the GL animation (after some
second with a black window only) being rendered more like a slight show, even
if moved to the more powerful external GPU.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list