[Bug 42364] New: Very low texture resolution in Trackmania Nations Forever / United ( Regression)
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Feb 3 10:25:41 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=42364
Bug ID: 42364
Summary: Very low texture resolution in Trackmania Nations
Forever / United (Regression)
Product: Wine
Version: 2.0
Hardware: x86
URL: http://files.trackmaniaforever.com/tmnationsforever_se
tup.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: michael at fds-team.de
CC: joseph.kucia at gmail.com
Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd
Distribution: Debian
Created attachment 57141
--> https://bugs.winehq.org/attachment.cgi?id=57141
ddraw log
I tested Trackmania Nations Forever and noticed that many of the textures have
a very low resolution. Even the small time display (top bar in main menu /
in-game) seems blurred. Since I could not remember having such problems the
last time I tested the application, I did a bisect and found the guilty commit:
commit 90909951154e1d663bebc134263b4025eacbdabd
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Mon Jan 2 10:44:38 2017 +0100
ddraw: Subtract framebuffer size from reported available video memory.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
The game uses ddraw only to detect the available memory while the actual
drawing is done using d3d9. See attachment for a +ddraw log. The test was done
on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list