[Bug 42364] New: Very low texture resolution in Trackmania Nations Forever / United ( Regression)

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 3 10:25:41 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42364

            Bug ID: 42364
           Summary: Very low texture resolution in Trackmania Nations
                    Forever / United (Regression)
           Product: Wine
           Version: 2.0
          Hardware: x86
               URL: http://files.trackmaniaforever.com/tmnationsforever_se
                    tup.exe
                OS: Linux
            Status: NEW
          Keywords: download, regression
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: michael at fds-team.de
                CC: joseph.kucia at gmail.com
   Regression SHA1: 90909951154e1d663bebc134263b4025eacbdabd
      Distribution: Debian

Created attachment 57141
  --> https://bugs.winehq.org/attachment.cgi?id=57141
ddraw log

I tested Trackmania Nations Forever and noticed that many of the textures have
a very low resolution. Even the small time display (top bar in main menu /
in-game) seems blurred. Since I could not remember having such problems the
last time I tested the application, I did a bisect and found the guilty commit:

commit 90909951154e1d663bebc134263b4025eacbdabd
Author: Józef Kucia <jkucia at codeweavers.com>
Date:   Mon Jan 2 10:44:38 2017 +0100

    ddraw: Subtract framebuffer size from reported available video memory.

    Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
    Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
    Signed-off-by: Alexandre Julliard <julliard at winehq.org>

The game uses ddraw only to detect the available memory while the actual
drawing is done using d3d9. See attachment for a +ddraw log. The test was done
on a Geforce GTX 660 with 2GB VRAM and 1280x1024 as desktop resolution.

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