[Bug 41583] Starcraft 2 hangs with "setup_exception stack overflow"
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Feb 4 23:10:10 CST 2017
https://bugs.winehq.org/show_bug.cgi?id=41583
--- Comment #10 from cfeller at rocketmail.com ---
(In reply to cfeller from comment #9)
> Since this Wine installation has been around for a while, I can moving my
> .wine directory out of the way and starting over to see if that changes
> anything.
So I moved my .wine directory out of the way and started over, reinstalling the
Battle.Net app, and then Legacy of the Void. First couple of times I tried to
start a game, SC2 crashed at the beginning of each match with this:
First time:
err:seh:call_stack_handlers invalid frame 1e87b4c (0x1690000-0x1e90000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
Second time:
err:seh:call_stack_handlers invalid frame 1e57bac (0x1690000-0x1e90000)
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
At that point I decided to start layering back in the overrides, one at a time.
The first one I did was install the corefonts:
winetricks -q corefonts
After that SC2 matches launched, interestingly enough. I was able to play
three successive multiplayer games without it crashing (audio was a little
choppy at the start of each game, but that was it).
So: so far so good - corefonts are the only change above the defaults at this
time.
Wine 2.0, Staging
Fedora 25, x86_64
Legacy of the Void, patch 3.10.1
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