[Bug 42428] Brut at l displays the loading screen and main menu upside down when using DirectX11

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 11 08:34:21 CST 2017


https://bugs.winehq.org/show_bug.cgi?id=42428

--- Comment #5 from fjfrackiewicz at gmail.com ---
(In reply to fjfrackiewicz from comment #0)
> Created attachment 57253 [details]
> Terminal output from Wine Staging 2.1 with no CSMT
> 
> I used Wine Staging 2.1 for this test but this issue happens with Wine-devel.
> 
> In short, if Brut at l is allowed to use D3D11, the loading screen and main
> menu are displayed upside down. 
> 
> If I disable d3d11 in winecfg and force the game to use D3D9 then everything
> looks normal.

I meant to say "this issue happens with Wine-devel as well." Sorry!

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